1988’s Modem Wars was the first game released by a major publisher to support modem-to-modem multiplay. A futuristic synthesis of toy soldiering and football, Modem Wars was a technical tour de force, offering a surprisingly brisk interactive experience within the severe constraints of 1200-baud modems. Many of the latency and synchronization challenges faced by today’s network game engineers were solved first by Modem Wars.
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