GOLDEN WING (CopperSky, 2018)
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This is the Final version for Golden Wing,
winner of the Best Game Award at Capacitor Party 2017!

Features
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– Fully written in 68k assembler.
– 16 colour prerendered and hand drawn graphics + sprites.
– 3 different ingame tunes (3-channel + 1 echo channel Protracker mods).
– Several SFX including voices.
– 8 different types of enemies, including boss levels.
– 4 power-ups.

Minimum requirements
====================
– Amiga 500 with 512 Kb chip + 512 Kb slow RAM.
– The game can be ran from HD or floppy.

Credits
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– Code: Fernando Cabrera
– Graphics: Toni Galvez
– Music: DJ METUNE & Estrayk
– Testing: Victor Henares, Per-Ola Eriksson,
Tony Aksnes, Carlos Blansa, Mtr81.
– Thanks to Frank Wille (phx) for the music/sfx replayer!

Instructions
============
– Destroy all enemies to move to the next level.
– Controls:
– Joystick left or right to rotate the ship,
up to accelerate and first button to fire gun.
– There are 4 types of power-ups:
– S: speed-up, increases your ship’s speed and removes inertia.
– SH: shield, makes your ship undestroyable for a few seconds.
– B: bomb, one hit for every enemy on the screeen.
– X: extra life.

Enjoy! Keep AMIGA alive!!

Source: TheGamesDB

Specification: Golden Wing

Release date

2018-03-01

Genre(s)

Developer(s)

Publisher(s)

Players

1

Co-op

No

Rating

E – Everyone

Videos: Golden Wing

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