This is a simple arcade shooter for two players, either against a human player on the second controller, or the CPU. It was originally written for the C64 by Darren Foulds as an exercise in learning 6502 assembly language, and I always thought it was a neat idea for a casual arcade game.
A solitary invader (who seemingly got lost on his way to a Space Invaders cabinet) descends down the screen at increasing speed. Every time he is hit, he re-spawns two rows higher. Once he reaches the same row as the player ships, the game is over and the winner is declared.
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