Amaranth III directly continues the story of the second game. The knight Lyann Fremdes and his lovely companion, the elf Din, the heroes of the game, head to the city of Dematria, where Din is met with joy; there is even an article about her magical healing powers in a local newspaper. All goes well till the heroes decide to visit the city Magnelia. A hostile army invades the train station and massacres people. Looks like Lyann and Din have to hide for the time being, before they can think of a secure way to stop the enemies – which is anything but easy, since the enemy seems to possess advanced technology… Amaranth III differs from its predecessors in several ways. It has a more modern setting, with steam-punk elements. The gameplay system has been re-vamped, becoming closer to a strategy RPG than to an action RPG. As before, the battles feature free movement, but it is turn-based now, with action points for each characters; the character can act as long as he/she still have action points left. There is a “Vigour” system that keeps track of characters' stamina; once the vigour is lowered, the character begins to lose hit points. Using special items and resting in inns restores vigour. The game also makes a step towards strategy RPGs by focusing less on exploration and more on pre-set, story-dictated battles. However, the small number of controllable characters and the ability to explore prevents it from being a full-fledged strategy RPG.
Specification: Amaranth III
|
User Reviews
Be the first to review “Amaranth III” Cancel reply
- Show all platforms
- 3DO
- Acorn Archimedes
- Acorn Atom
- Acorn Electron
- Action Max
- Amiga
- Amiga CD32
- Amstrad CPC
- Amstrad GX4000
- Android
- APF MP-1000
- Apple II
- Apple Pippin
- Arcade
- Atari 2600
- Atari 5200
- Atari 7800
- Atari 800
- Atari Jaguar
- Atari Jaguar CD
- Atari Lynx
- Atari ST
- Atari XE
- Bally Astrocade
- Bandai TV Jack 5000
- BBC Bridge Companion
- BBC Micro
- Casio Loopy
- Casio PV-1000
- Coleco Telstar Arcade
- Colecovision
- Commodore 128
- Commodore 16
- Commodore 64
- Commodore PET
- Commodore Plus/4
- Commodore VIC-20
- Didj
- Dragon 32/64
- Emerson Arcadia 2001
- Entex Adventure Vision
- Entex Select-a-Game
- Epoch Cassette Vision
- Epoch Super Cassette Vision
- Evercade
- Fairchild Channel F
- Famicom Disk System
- Fujitsu FM-7
- Gamate
- Game & Watch
- Game Wave
- Game.com
- Gizmondo
- GP32
- Handheld Electronic Games (LCD)
- HyperScan
- Intellivision
- Interton VC 4000
- iOS
- J2ME (Java Platform, Micro Edition)
- Jupiter Ace
- Mac OS
- Magnavox Odyssey 1
- Magnavox Odyssey 2
- Mattel Aquarius
- Mega Duck
- Microsoft Xbox
- Microsoft Xbox 360
- Microsoft Xbox One
- Microsoft Xbox Series X
- Milton Bradley Microvision
- MSX
- N-Gage
- Neo Geo
- Neo Geo CD
- Neo Geo Pocket
- Neo Geo Pocket Color
- Nintendo 3DS
- Nintendo 64
- Nintendo DS
- Nintendo Entertainment System (NES)
- Nintendo Game Boy
- Nintendo Game Boy Advance
- Nintendo Game Boy Color
- Nintendo GameCube
- Nintendo Pokémon Mini
- Nintendo Switch
- Nintendo Switch 2
- Nintendo Virtual Boy
- Nintendo Wii
- Nintendo Wii U
- Nuon
- Oculus Quest
- Oric-1
- Ouya
- Palmtex Super Micro
- PC
- PC-88
- PC-98
- PC-FX
- Philips CD-i
- Philips Tele-Spiel ES-2201
- Pioneer LaserActive
- Playdate
- Playdia
- R-Zone
- RCA Studio II
- SAM Coupé
- Sega 32X
- Sega CD
- Sega Dreamcast
- Sega Game Gear
- Sega Genesis
- Sega Master System
- Sega Mega Drive
- Sega Pico
- Sega Saturn
- SEGA SG-1000
- Sharp X1
- Sharp X68000
- SHG Black Point
- Sinclair QL
- Sinclair ZX Spectrum
- Sinclair ZX81
- Sony Playstation
- Sony Playstation 2
- Sony Playstation 3
- Sony Playstation 4
- Sony Playstation 5
- Sony Playstation Portable
- Sony Playstation Vita
- Stadia
- Super Nintendo (SNES)
- Tandy Visual Interactive System
- Tapwave Zodiac
- Texas Instruments TI-99/4A
- Tomy Tutor
- TRS-80 Color Computer
- TurboGrafx 16
- TurboGrafx CD
- V.Smile
- Vectrex
- VTech CreatiVision
- VTech Socrates
- Watara Supervision
- WonderSwan
- WonderSwan Color
- Xavix Port
- Show all platforms
There are no reviews yet.