The structure of the game consists of overhead, free-directional scrolling areas and the player's ship is armed with main shot to shoot airborne targets and a bomb shot to shoot ground enemies. Gameplay consists of flying the FIRE LEO over ORN occupied areas while destroying enemy base installations and turrets. Each area has a certain number of shield generators hidden under the ground-based, enemy targets; in order for an area to be completed, the shield generators must be found and destroyed. After doing so, the Dyradeizer will temporally appear and the player must destroy a certain section of it. Once this section is destroyed, the Dyradeizer will disappear and the player will be taken to the next area to repeat the process.
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