This is an 40×40 grid implementation of “Conway’s Game of Life” written from scratch in 6502 Assembly to run on the Nintendo Entertainment System (NES).
Because of the 40×40 grid size in this implementation along with likely nonoptimal code, it takes about 1.25 to 1.5 seconds to calculate the next board state. I would like to apologize for how slow this program is and may look into improving the computation speed in the future.
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