In the PC version, gameplay consisted of setting up the car, qualifying, and then the actual race event. If the player finished in a high enough position they would progress to the next circuit. Damage was calculated not by realistic damage displayed on the car but a “cracked dashboard” bar indicator, with cracks appearing along the dashboard when the player hits something.
The in-game graphics in the PC version paled in comparison to the still-screen graphics it had. This was due to polygonal graphics being used as opposed to sprites, rendering the car, track, and trackside details in untextured 3D polygons.

Source: TheGamesDB

Specification: Days of Thunder

Release date

1990-01-01

Genre(s)

Developer(s)

Publisher(s)

Players

1

Co-op

No

User Reviews

0.0 out of 5
0
0
0
0
0
Write a review

There are no reviews yet.

Be the first to review “Days of Thunder”

Your email address will not be published. Required fields are marked *