This is an attempt to demake Spelunky 2 for GBC. This was a wildly ambitious project, and I only just managed to get a playable version ready, although I ended up having to convert it to an endless runner type game, and cut a ton of planned content.
Since it ended up getting rushed a little in the last few weeks of development, it can be a little rough around the edges in some areas, and I haven't has the time to properly test it thoroughly. But what's here is here, and that includes a fully featured character controller, a fast and robust entity system, and level generation and auto-tiling that works well.
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