Compass is designed to be a definitive vanilla-enhanced experience for Scarlet and Violet, focusing on a smoother progression through the main stories, with generally increased difficulty in trainer battles and post-game battles, revamped raids and rewards, and a wider selection of Pokémon both in the wild and added to raids. Quality of Life features are included to smooth out some of what we consider to be design deficiencies, or just to make exploration a little bit nicer, giving better access to EV items, evolution items, recovery consumables, etc.
Compass allows every Pokémon to be obtained in a single version, and incorporates all of the transferable HOME Pokémon into the wild, into raids, or as new symbol encounters, and into opposing trainer teams and events.
Overall, we want players of Compass to feel the excitement in exploration and tackling the story elements while expecting a bit more pushback, but without being punishing or unfair. The best way to play, in our opinion, is to read through this documentation to get an idea of what’s changed, but otherwise go in blind and just experience it.
Compass is meant to be played in a new game save that has not retrieved online events.
Source: https://www.nexusmods.com/pokemonscarletandviolet/mods/21
Created by
Aria Seri and Kas Seri
Specification: Pokémon Compass
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