Like the previous Worms installments, the game is an artillery variant. The player give an artillery piece a shot angle and shot power, and try to hit the opponent, taking into account wind effects. The player and the opponent exchange these shots in a turn-based fashion. The game puts the player in command of a team of up to eight worms, which can move around the landscape (one at a time), using many types of weapons to try to dispatch the enemy, from bazookas to mini-guns to exploding sheep. In some situations, the worms can also jump, swing by rope, and descend with a parachute.

Source: TheGamesDB

Specification: Worms Armageddon

Release date

1999-11-30

Genre(s)

Developer(s)

Publisher(s)

Players

2

Co-op

No

Rating

E – Everyone

Region

NTSC-U

Videos: Worms Armageddon

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