The gameplay is essentially side-scrolling, with horizontal, diagonal and vertical movement. Attacking enemies is accomplished by making Ecco ram into them at high speeds. Swimming could be made progressively faster by tapping a certain button, and the speed could be maintained by holding it down. Players can perform a purely aesthetic spin in the air when jumping out of the water. Two features of the game played on actual dolphin habits; one button causes Ecco to sing, allowing him to speak with other cetaceans and interact with certain objects. The same button is used for echolocation; holding it down would cause the song to return, generating a map of the area. Additionally, Ecco, being a mammal, has to surface periodically for air, or else find an air vent. If the “air meter” ran out, Ecco would lose health rapidly-this represented drowning.

Source: TheGamesDB

Specification: Ecco the Dolphin

Release date

1993-01-01

Genre(s)

,

Developer(s)

Publisher(s)

Players

1

Co-op

No

Rating

E – Everyone

User Reviews

0.0 out of 5
0
0
0
0
0
Write a review

There are no reviews yet.

Be the first to review “Ecco the Dolphin”

Your email address will not be published. Required fields are marked *