PoPoLoCrois Monogatari

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One day, when Pietro escaped from the castle and was leisurely looking at the sky on a nearby hill, a black shadow suddenly covered Popolocrois and pulled him into another dimension. It is a different world called the “Dream Field,” made up of areas brought together from various time and space. In the midst of this emergency situation where soldiers who went out to investigate this other world go missing, the king disappears. Prince Pietro goes on an adventure to bring back the lost people and restore the kingdom to its original world.

It is set two years after, “The Story of Popolocrois,” and is a side story in the series. Adopts a mercenary system that hires characters who are not directly related to the story to form a party, and an automatically generated dungeon that has the characteristics of a roguelike game. It is a work that emphasizes gameplay rather than story, with emphasis placed on conquering long dungeons. The souvenirs collected in the previous game can be carried over to this game using memory card data (Similarly, the souvenirs collected in this game can be carried over to Popolocrois Monogatari II).

Source: TheGamesDB

Specification: PoPoLoCrois Monogatari

Release date

1996-07-12

Genre(s)

,

Developer(s)

Players

1

Co-op

No

Rating

Not Rated

Region

NTSC-J

Country

JP

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