Explore, fight, survive and unravel mysteries in this unique and unforgiving 3D isometric RPG set in an original dark, low fantasy world. Exanima’s exceptional attention to detail and realistic simulation of all things aim to provide a deeply immersive and dynamic gameplay experience.
Features include a deep skill based combat system, complex and smart AI, fully interactive environments, an advanced damage model with accurate collisions and locational protection, roguelike elements and an arena mode to hone your combat skills.
“Those who would enter the underworld shall not only forfeit their lives…
…but bring oblivion to all mankind.”
WARNING: THIS GAME IS ACTUALLY DIFFERENT!
This game features a very deep, truly physics based combat system. This is not just some animation feature, it is a fundamental difference that is central to gameplay. Real momentum, forces and collisions are always at play here, every nuance of your inputs is crucial to the outcome. This will likely be unlike anything you’ve played before and may take some practice, but can be hugely rewarding and the skill cap is virtually infinite. It is not particularly fast paced or difficult but it does require you to pay attention, it is very tactical and just casually pressing buttons won’t get you very far!
Our goal is to create a deep and immersive RPG world based on a more advanced simulation supporting an unprecedented level of dynamic and emergent gameplay. All of the technology we use including the game engine is our own, developed from the ground up to realise this vision.
Exanima is born as a prelude to Sui Generis (SG), our ambitious open world RPG that has been in development for over two years following a successful Kickstarter campaign. Exanima is a smaller yet complete game in its own right, a dungeon crawler that takes place in SG’s Underworld some twenty years prior to its events. Both games are being developed in concert, many of SG’s more ambitious features will make an appearance in Exanima as development continues.
Exanima provides a reasonably complete and meaningful game experience, but many more features are on their way! We have met our most challenging and significant development goals, now we are ready to bring new features to light and make an even more fun and compelling adventure. Here are some of the planned features, with many already being close to completion:
– Per session and global character skill progression
– Large non-linear main game following early content
– Build and permanently save characters by completing early content
– New encounters, items and environments
– Ranged combat and new close quarter manoeuvres
– Numerous moddable thaumaturgic powers
– More complete arena game modes featuring outdoor arenas
– Complex NPC interactions and dialogue
– Cooperative and competitive LAN multiplayer
Source: TheGamesDB
Specification: Exanima
|
User Reviews
Be the first to review “Exanima” Cancel reply
- Show all platforms
- 3DO
- Acorn Archimedes
- Acorn Atom
- Acorn Electron
- Action Max
- Amiga
- Amiga CD32
- Amstrad CPC
- Amstrad GX4000
- Android
- APF MP-1000
- Apple II
- Apple Pippin
- Arcade
- Atari 2600
- Atari 5200
- Atari 7800
- Atari 800
- Atari Jaguar
- Atari Jaguar CD
- Atari Lynx
- Atari ST
- Atari XE
- Bally Astrocade
- Bandai TV Jack 5000
- BBC Bridge Companion
- BBC Micro
- Casio Loopy
- Casio PV-1000
- Coleco Telstar Arcade
- Colecovision
- Commodore 128
- Commodore 16
- Commodore 64
- Commodore PET
- Commodore Plus/4
- Commodore VIC-20
- Didj
- Dragon 32/64
- Emerson Arcadia 2001
- Entex Adventure Vision
- Entex Select-a-Game
- Epoch Cassette Vision
- Epoch Super Cassette Vision
- Evercade
- Fairchild Channel F
- Famicom Disk System
- FM Towns Marty
- Fujitsu FM-7
- Gamate
- Game & Watch
- Game Wave
- Game.com
- Gizmondo
- GP32
- Handheld Electronic Games (LCD)
- HyperScan
- Intellivision
- Interton VC 4000
- iOS
- J2ME (Java Platform, Micro Edition)
- Jupiter Ace
- Mac OS
- Magnavox Odyssey 1
- Magnavox Odyssey 2
- Mattel Aquarius
- Mega Duck
- Microsoft Xbox
- Microsoft Xbox 360
- Microsoft Xbox One
- Microsoft Xbox Series X
- Milton Bradley Microvision
- MSX
- N-Gage
- Neo Geo
- Neo Geo CD
- Neo Geo Pocket
- Neo Geo Pocket Color
- Nintendo 3DS
- Nintendo 64
- Nintendo DS
- Nintendo Entertainment System (NES)
- Nintendo Game Boy
- Nintendo Game Boy Advance
- Nintendo Game Boy Color
- Nintendo GameCube
- Nintendo Pokémon Mini
- Nintendo Switch
- Nintendo Switch 2
- Nintendo Virtual Boy
- Nintendo Wii
- Nintendo Wii U
- Nuon
- Oculus Quest
- Oric-1
- Ouya
- Palmtex Super Micro
- PC-88
- PC-98
- PC-FX
- Philips CD-i
- Philips Tele-Spiel ES-2201
- Pioneer LaserActive
- Playdate
- Playdia
- R-Zone
- RCA Studio II
- SAM Coupé
- Sega 32X
- Sega CD
- Sega Dreamcast
- Sega Game Gear
- Sega Genesis
- Sega Master System
- Sega Mega Drive
- Sega Pico
- Sega Saturn
- SEGA SG-1000
- Sharp X1
- Sharp X68000
- SHG Black Point
- Sinclair QL
- Sinclair ZX Spectrum
- Sinclair ZX81
- Sony Playstation
- Sony Playstation 2
- Sony Playstation 3
- Sony Playstation 4
- Sony Playstation 5
- Sony Playstation Portable
- Sony Playstation Vita
- Stadia
- Super Nintendo (SNES)
- Tandy Visual Interactive System
- Tapwave Zodiac
- Texas Instruments TI-99/4A
- Thomson M05
- Thomson TO7
- Tomy Tutor
- TRS-80 Color Computer
- TurboGrafx 16
- TurboGrafx CD
- V.Smile
- Vectrex
- VTech CreatiVision
- VTech Socrates
- Watara Supervision
- WonderSwan
- WonderSwan Color
- Xavix Port
- Show all platforms

There are no reviews yet.