In Tactical Breach Wizards, you lead a team of renegade wizards in kevlar through turn-based battles to unravel a modern conspiracy plot. Combine their unique spells in clever ways, or rewind time to try every crazy plan you can think of to punch a Traffic Warlock through a 4th story window.
It's a story-driven campaign of about 14 hours, in which you… Combo spells for satisfying results Each of your wizards has a unique set of abilities, from a straightforward lightning bolt to transforming into a rabid dog.
Experiment freely, rewind your mistakes. When you hit a tricky situation, try every wild idea you have – you can always rewind if it didn't pan out. It could work beautifully, fail spectacularly, or screw up in a way that gives you new ideas. Either way, free rewinds mean you play it out in-game instead of scratching your head
Fight the (various) power(s) Your team are a motley crew of misfits on the wrong side of the law, fighting against:
● The Rushwater PD and their rising star: Steve Clark, the Traffic Warlock
● An oppressive religious dictatorship who rule the streets with Riot Priests
● A private military corporation meddling with magic to enhance their troops
● And the most deadly operative the trade has ever seen: the Black Ops Chronomancer
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